Buy High Speed pinball Williams High-Speed Pinball. Awesome Williams High-Speed Pin for sale. Great flow and light show, the game is fully working. Has been gone through electronically. Classic Steve Ritchie game. Backglass is perfect. Playfield is an 8. The cabinet is a 7. Buy High-Speed pinball machine. Williams High-Speed Pinball. Awesome Williams High-Speed Pin for sale. Great flow and light show, the game is fully working. Has been gone through electronically. Williams High-Speed Pinball. Awesome Williams High-Speed Pin for sale. Great flow and light show, the game is fully working. Has been gone through electronically. Awesome Williams High-Speed Pin for sale. Great flow and light show, the game is fully working. Could use a rubber kit and a led update.
Home » Products » High Speed Pinball Machine
High Speed Pinball Machine
Professionally Restored – Includes 1-Year Warranty!
Check out any of our eight Gulf Coast locations for our large selection of pinball machines.
Buy High Speed pinball machine
AVAILABILITY: OUT OF STOCK
CATEGORIES: MANUFACTURERS, PINBALL, WILLIAMS
Facebook Twitter LinkedIn Email
DESCRIPTIONWARRANTY INFORMATIONSHIPPING INFORMATIONVIDEO
High Speed Pinball Machine By Williams
William’s High Speed Pinball machine is said to have revitalized the pinball industry in the 80’s which had been on the decline due to the North American video game crash. High Speed Pinball sold a stunning 17,080 units! Pinball designer Paul Lawlor and pinball programmer Dwight Sullivan both stated stated that High Speed Pinball is one of their favorite games.
High Speed is a solid state police chase themed pinball machine designed by Steve Ritchie and released by Williams Electronics in 1986. Regarding the theme of this game, Steve Ritchie has said: “It was based on a true story. I was actually chased by the cops at 146 mph in my 1979 Porsche 928.”
“High Speed” was the first solid-state pinball machine to use automatic replay percentaging (an operator adjustment that controls the frequency of awarded replays as compared to total games played). It was also the first to have a multiball jackpot that would carry-over from game to game.
The object of High Speed pinball is to turn all traffic lights from green to yellow to red, and then run the red light before escaping from the police.
There are nine stoplight targets in High Speed Pinball: three green, three yellow, and three red. Another stoplight is placed above the main ramp. Players begin the game with a green light showing on the ramp stoplight, and the targets flashing green. Hitting the correct flashing target turns that flashing light to a solid light, although players can also turn a flashing target light solid by shooting the ball into the eject hole or up the ramp. When all three targets are lit solid, the next color becomes available to hit. Hitting all the yellow targets changes the main ramp’s light to yellow, and hitting all the red target lights changes the main ramp’s stoplight to red. (The machine will also flash “LIGHT IS RED” and “RUN RED LIGHT.”)
When the player runs the red light (by shooting the ball up the ramp while the ramp’s stoplight is red) and starts a police chase, the nine stoplight targets turn off, and the player can now hit them in any order to turn them on. Lighting up all nine stoplights constitutes an opportunity for the player to escape by shooting the ball in the eject hole. After the jackpot is won, the nine stoplight targets turn off again, and the player can light them up again for extra rewards.
During normal gameplay, when a ball is sent up the ramp, the game will push the ball down one of the guide rails and into one of the side hide-outs (or off the track and onto the playfield by the upper flipper). Players are also awarded the Ramp Bonus, plus a Bonus Multiplier. The ramp bonus begins at 50,000 points and has a maximum of 250,000 points, increasing in 25,000 point increments (which are increased by hitting the 1-6 Targets). The B